Work with me ↗︎

Multidisciplinary designer

✦
designer

Product Design Lead creating fintech, AI, and emerging tech products—from early ideas through launch and growth.

WORK WITH ME ↗︎
camera
Playground
EXPLORE MORE • EXPLORE MORE • ↗︎
Matilda

Hi, I'm Matilda Anashie. I design digital products, explore emerging tech, and care deeply about building things that genuinely help people.

Slice of me

Open to product design leadership opportunities and collaborations across fintech, AI, and emerging technology.

Selected work

Hiring or building? Let’s talk

Playground

Open to product design leadership opportunities and collaborations across fintech, AI, and emerging technology.

DESIGNER
ILLUSTRATOR
ENTREPRENEUR
PRODUCT
UX/UI
ENGINEER
Portrait of Matilda Ipeh Anashie

Hi, I'm Matilda Ipeh Anashie

I'm a Nigerian Product Design Lead with 6+ years of experience designing AI, fintech, creator economy, SaaS, and Web3 products across Africa, Asia, and Europe.

My background in Electrical and Electronics Engineering and Telecommunications Engineering shapes how I work: understanding complex systems, finding the human problem within them, and building clear, trustworthy products. I currently lead product design for MUST Company’s Blockchain and User Experience Innovation Design team, guiding a four-designer team across two Web3 products, their websites, and a shared token ecosystem. I also introduced design-system and AI-assisted workflows that improved design-to-development handoff by 40%.

Beyond product work, I co-founded Canann Impact Foundation, contribute to open-source technology through Outreachy and ODK-X, and support the design community through mentorship, writing, and speaking.

View Resume
Journey
2025
Product Design Lead, MUST Company
AI-native product development · Web3 & Fintech · South Korea
2025
Founding Product Designer (Contract), Tirra
Product transformation & redesign following market pivot
2024
Product Designer, Wowzi
Creator economy platform · $2M in creator payouts · Africa
2023
UX Designer, Cecure Intelligence
Enterprise SaaS & cloud products · United Kingdom
2022
UI/UX Designer, Links and Metrics
Marketing design agency · Nigeria
2021
Designer, Folde Studio
Full-service creative studio · Brand, web & product design
Community
2024
Canann Impact Foundation ↗︎
Co-Founder · 1,800+ students reached · 2 technology clubs established
2023
Outreachy · ODK-X Community
Open-source contributor to ODK-X Survey and Tables
46+
Designers Mentored
Portfolio reviews · workshops · career coaching
5
Speaking Engagements
Panels & talks · 2,500+ tech professionals reached
After work hours
  • read a new chapter
  • fill journal pages
  • disappear into a playlist
  • draw or just doodle
  • notice type everywhere
Tuesday
Dear Zoey,

something happened today and I realised —

"Everything we need to be happy in life is right in front of us and yet we look for it in all the wrong places."

WEEKEND WATCH

I love watching movies, but my latest obsession is K-drama. The stories and the acting keep me absolutely glued to my screen. A perfect weekend unwinding mood.

01Reply 1988
02Mr Queen
03Business Proposal
04Alchemy of Souls
Now playing
Stay With Me
Chanyeol & Punch · Goblin OST
1:37
4:16
SIDE QUEST
New Goal'
run a half marathon

Open to product design leadership opportunities and collaborations across fintech, AI, and emerging technology.

At a global conference
Exploring new tech
Tech outreach for young girls
Panel on African startups

Bits of my life

Creator Economy · B2B SaaS · Payments · Africa · 2024 — 2026

From assisted to self-serve: redesigning Wowzi’s campaign experience.

Role
Lead Product Designer
previously Junior Product Designer
Duration
Jun 2024 — Feb 2026
Team
Product · Engineering · Operations · Business
Scope
Creator · Advertiser · Enterprise · SME · Payments
tl;dr — if you won’t read the whole thing

I redesigned Wowzi’s advertiser and creator experience so campaigns were easier to launch, easier to staff with the right creators, and increasingly self-serve, for enterprise brands and SMEs alike.

My role(s)
—Promoted from Junior to Lead Product Designer across creator, advertiser, enterprise and payment products
—Owned discovery, UX strategy, interaction design, prototyping and engineering handoff
—Designed Launch, Wowzi’s self-serve product for SMEs, end to end
—Designed and shipped Wowzi Pay, an in-app creator wallet
Outcome
01
500+SME accounts on Launch, with 80% of funded campaigns completed fully self-serve
02
−40%campaign setup time after redesigning onboarding, campaign creation and creator discovery
03
+30%accepted offers after introducing creator-set rates and negotiation
04
3.2×growth in 90-day brand retention, alongside 3.4× more enterprise demo requests
Wowzi bento: the self-serve headline, the Create home screen, a Pro rate card, audience credibility, 80% of funded campaigns self-serve and 500+ SME accounts
The Product

A marketplace with two customers who want different things.

Wowzi connects brands with creators across African markets. I joined as a junior product designer and was later promoted to lead product design across the creator, advertiser, enterprise and payment products.

The work touched nearly every part of the marketplace: how brands signed up, built campaigns, found creators and paid for them, and how creators got verified, priced their work, accepted jobs and got paid.

The Problem

Brands could create campaigns. Getting one live took too much help.

The friction sat in three places, and fixing one side of the marketplace could easily make the other side worse.

01
Brands

Campaign setup took too long, finding the right creators was hard, and enterprise teams needed clearer, faster workflows.

02
Creators

Pricing was too rigid. Offers often didn’t match what creators expected, so good matches stalled between discovery, negotiation and acceptance.

03
SMEs

Smaller businesses had to work out campaign setup, creator selection and payment on their own, without sales or back-office help.

The job wasn’t to redesign screens. It was to make the marketplace easier to run on both sides.

Research

Research showed where the friction really was.

I led and contributed to research across 70+ participants, with additional sessions involving about 100 creators and 15 brands, and turned the findings into product strategy.

70+
research participants across brands and creators
~100
creators in additional sessions
15
brands walked through how they plan and run campaigns
01
Brands needed confidence, not more choice

Large creator directories didn’t make discovery easier. Brands wanted proof a creator fit before they committed budget.

02
Setup asked for decisions too early

Campaign creation asked users to make too many choices before they had enough context to make them well.

03
Creators wanted control over price

Fixed offers left creators either underpaid or turning work down, so good matches still fell through.

04
Self-serve has to mean self-serve

For smaller businesses, a product that still needed someone at Wowzi to step in wasn’t really self-serve.

The Shift

From an assisted path to one a brand can run alone.

Assisted
Brand enquiry →︎ Call with the Wowzi team →︎ Brief written for them →︎ Creators shortlisted manually →︎ Invoice and payment follow-up →︎ Campaign live
Self-serve
Sign up →︎ Strategy and budget →︎ Brief →︎ Pick creators →︎ Confirm deliverables →︎ Pay at checkout →︎ Launch

Simplified view of the two journeys.

The Front Door

One site, three doors.

Self-serve starts before sign-up. Enterprise teams, small businesses and creators all landed on the same wowzi.co, so the site had to sort them in the first scroll and send each one to the product built for them: Pro, Launch or Create.

The homepage leads with the creator economy itself, then splits into the three products before asking anyone to sign up.
Wowzi Pro landing page
Pro · for enterprise. Leads with proof and a demo, because these buyers want a conversation first.
Wowzi Launch landing page
Launch · for SMEs. Leads with “Get started now”, because these buyers want to start today.
Wowzi Create landing page
Create · for creators. Leads with earnings and the app stores, because the product lives on their phone.
Wowzi Pro · sign-up

Big teams get a conversation. Small teams get the keys.

1

Sign-up asks for company size alongside the basics, and scores the lead before the first screen loads.

2

Larger teams are steered to a 30-minute demo as the recommended path; smaller ones can start a 14-day trial with sample campaigns straight away.

3

Booking the demo happens inside sign-up, with the team’s current approach and budget captured for the sales call.

3.4×
Enterprise demo requests after the advertiser onboarding redesign
Wowzi Pro creator profile: Wowzi Score breakdown, audience credibility, gender split and an Instagram rate card
01 / Discovery

Make creator discovery intentional, not a catalogue.

The original experience treated discovery like browsing a large catalogue. We moved to a focused model: stronger filters and plain-language search, curated creator groups, and direct invitations into campaigns.

The goal wasn’t to show brands more creators. It was to help them reach a smaller, more relevant set faster. This was part of the wider redesign of onboarding, campaign creation and discovery that cut campaign setup time by 40%.

Brands describe who they need in plain language, then narrow by country, tier, engagement and brand safety instead of scrolling a directory.
One score answers “is this creator a safe bet?”. Audience credibility then shows real versus suspicious followers before any budget is committed.
02 / Pricing

Give creators control over price, and brands a budget they can trust.

Instead of relying only on fixed offers, we introduced creator-set rates and negotiation. Creators got a say in what their work was worth; brands still planned against a campaign budget they could watch being spent.

+30%
Accepted offers after creator-set rates and negotiation
Wowzi Create · rate card

Creators set the price. The product shows them where it sits.

1

Every format gets its own rate, prefilled with a suggestion from the creator’s followers, engagement and the market.

2

The label updates as they type: below market, competitive, above market. Charging more is allowed; it’s just never a surprise.

3

Rates set here are what brands see at selection, so negotiation starts from the creator’s number, not a blank offer.

On the brand side, the same rates show up on the creator’s profile, per platform and format, before a brand sends an offer.
03 / Campaign Creation

Turn campaign creation into seven clear steps.

Campaign setup used to ask for everything at once. I broke it into a guided sequence (strategy, brief, creators, deliverables, content calendar, contracts, launch) where each step has one job, progress is saved, and optional steps can be skipped.

All seven steps, start to finish. The budget step catches a spend above available credit and shows what the corrected budget buys; creators come in as a curated group; the brand launches without talking to anyone.
1
Strategy
Goal, platforms, budget
2
Brief
Templates or AI draft
3
Creators
Recommended, at their rates
4
Deliverables
Per creator, per platform
5
Content calendar
Posting dates at a glance
6
Contracts
Optional, signed in-app
7
Launch
Offers go out to creators
✓
Live
Messages, approvals, reports
04 / Launch

Make SME campaigns fully self-serve.

For SME customers the bigger challenge was removing the need for sales or back-office help. I designed Launch, Wowzi’s self-serve product for SMEs, end to end: campaign setup, creator selection, campaign details, budget and brief, and a self-serve checkout.

The aim was for a customer to go from creating an account to a funded campaign without anyone at Wowzi stepping in. For an early-stage product, the completion rate was the clearest sign that the experience could stand on its own.

500+
Accounts created on Launch
80%
Of funded campaigns completed the full journey self-serve
Launch packages are priced in local currency, with creators and videos counted up front, so an SME knows exactly what KES 65K buys before talking to anyone.
M-Pesa checkout inside Launch
Checkout runs on M-Pesa inside the flow, so funding a campaign doesn’t wait on an invoice.
Campaign progress on mobile
Once live, progress is plain counts (posted, awaiting approval, in progress) so owners know what needs them.
Launch campaign dashboard
The dashboard leads with spend against reach, in local currency.
The Creator Side

Creators run the other half of every campaign.

Every brand decision lands on a creator’s phone. Wowzi Create is the mobile app where creators get verified, set their prices, accept work and get paid. If any of those steps feels uncertain, the campaign stalls on the brand side too.

+47%
Creator activation
89%
Campaign completion
Wowzi Create home screen with total earnings next to the Pay screen with the payments list
Onboarding · six steps to the first job
Create account
1Create account
Link socials
2Link socials
Verify identity
3Verify identity
Payout method
4Payout method
Set rates
5Set rates
Ready for jobs
6Ready for jobs

Verification, payout details and rates are collected once, up front, so a creator’s first offer can be accepted and paid without another round of paperwork.

Wowzi Create · offer to contract

An offer should answer every question before the creator has to ask.

1

Fee, dates, deliverables and usage rights sit on one screen, with a clear expiry so offers don’t sit in limbo.

2

Usage rights are priced separately. A creator can see exactly what extra the brand is paying for paid ads or longer licences.

3

The contract opens in the app and is signed digitally. No PDFs over email, no chasing signatures.

Wowzi Create job offer with total payment, expiry, the contract to read and Accept and Sign
Wowzi Pay

Build payments into the product, not around it.

I designed and shipped Wowzi Pay, an in-app creator wallet for direct payments, transfers and wallet-to-wallet transactions. Getting paid stopped being an admin step outside the product and became the last step of the campaign itself.

Wowzi Create · wallet

Creators should never have to ask where their money is.

1

Each payment is tied to the campaign it came from, with a status of paid, pending or partial.

2

A job payment breaks down gross, fees and net, then pays out per deliverable as each one is approved.

3

FastPay is labelled where it applies, with its fee shown before the money moves.

Wowzi Pay job payment showing gross, FastPay fee and net, next to Pay Insights earnings by year
Reporting

Answers brands used to ask an account manager for.

Self-serve doesn’t stop at launch. Brands needed to see what their money was doing without waiting for a report. Reporting brings campaign performance, creator rankings and brand safety into one place, with an AI analyst that answers questions about a campaign in plain language.

Every campaign rolls up into one view: cost per engagement, reach and brand health, an AI summary of what to change next, and a leaderboard of the creators driving results.
Each campaign report opens with AI insights in plain language. Instead of exporting data, a brand asks which creator drove the most conversions and gets a direct answer.
The Outcomes

Measurable change on both sides of the marketplace.

+47%
Creator activation
89%
Campaign completion
+30%
Accepted offers
−40%
Campaign setup time
3.4×
Enterprise demo requests
3.2×
Growth in 90-day brand retention
500+
SME accounts on Launch
80%
Of funded SME campaigns completed self-serve

These came from onboarding, discovery, pricing, campaign creation and payments working together as one system, rather than from any single feature.

What I Owned

Discovery through engineering handoff, on both sides of the marketplace.

Working across brands and creators meant every advertiser decision also had to make sense for creators.

01
Understand

User and stakeholder research, research synthesis, product strategy

02
Structure

Information architecture, user flows, interaction design

03
Validate

Prototyping, usability testing

04
Ship

Design-system patterns, engineering handoff

What I Learned

“Better UX” was never the goal. The goal was to remove enough friction that brands could create, fund and run campaigns without Wowzi’s team stepping in. Good marketplace design isn’t about optimising one side: faster campaigns for brands couldn’t cost creators control, and more flexibility for creators couldn’t make campaigns impossible to budget. The decisions that worked reduced that dependency while giving both sides enough control to trust the system.

Next Case Study
MUST Fintech — Leading Two Web3 Products
and a Shared Token Ecosystem
Design Leadership · Web3 Fintech · South Korea · 2025 — PresentView Case Study →︎